package com.yanqu.road.entity.activity.lanruosi.config;

import com.yanqu.road.entity.FieldTypeAnnotation;
import com.yanqu.road.entity.activity.tripletown.config.IScoreConfig;

@FieldTypeAnnotation(tableName = "t_s_activity_lanruosi_score")
public class LanRuoSiScoreConfigInfo implements IScoreConfig {

    @FieldTypeAnnotation(desc = "活动ID", select = true)
    private int activityId;
    @FieldTypeAnnotation(desc = "没什么用ID", orderASC = true)
    private int id;
    @FieldTypeAnnotation(desc = "连消次数")
    private int continuousNum;
    @FieldTypeAnnotation(desc = "客户端看的")
    private int pic;
    @FieldTypeAnnotation(desc = "积分倍数")
    private int scoreAdd;
    @FieldTypeAnnotation(desc = "妖怪伤害加成(千分比)")
    private int harmAdd;
    @FieldTypeAnnotation(desc = "妖怪积分加成(千分比)")
    private int npcScoreAdd;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public int getContinuousNum() {
        return continuousNum;
    }

    public void setContinuousNum(int continuousNum) {
        this.continuousNum = continuousNum;
    }

    public int getPic() {
        return pic;
    }

    public void setPic(int pic) {
        this.pic = pic;
    }

    public int getScoreAdd() {
        return scoreAdd;
    }

    public void setScoreAdd(int scoreAdd) {
        this.scoreAdd = scoreAdd;
    }

    public int getHarmAdd() {
        return harmAdd;
    }

    public void setHarmAdd(int harmAdd) {
        this.harmAdd = harmAdd;
    }

    public int getNpcScoreAdd() {
        return npcScoreAdd;
    }

    public void setNpcScoreAdd(int npcScoreAdd) {
        this.npcScoreAdd = npcScoreAdd;
    }
}
